1 #ifndef ALIMUONCHECKITEM_H 2 #define ALIMUONCHECKITEM_H 32 TObject*
GetItem(Int_t
id)
const;
33 Bool_t
AddItem(Int_t
id, TObject* item);
38 void Print(Option_t* opt=
"")
const;
TObject * GetItem(Int_t id) const
void Print(Option_t *opt="") const
Int_t fMaximum
! maximum number of sub-items possible within this item
TIterator * CreateIterator() const
Int_t GetID() const
Return the identifier of this item.
Bool_t AddItem(Int_t id, TObject *item)
Int_t fID
! identifier of this item
AliMpExMap * fMissing
! pointers to the sub-items
virtual ~AliMUONCheckItem()
AliMUONCheckItem(Int_t id, Int_t maxNumber, const char *name)
A structure used to gather information at different levels (ch,manu,de,chamber)
AliMUONCheckItem & operator=(const AliMUONCheckItem &)
Not implemented.
Helper class making Root persistent TExMap.
Int_t fDead
! whether this object is completely dead